What TSV Hartberg have left to play in Austrian Bundesliga 2026/2027, soonest first. Open a match for the projection behind it and the prices standing against it.
Fixture outlook
4 matches ahead in Austrian Bundesliga
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
What the fixtures say
The run of 4 matches ahead of TSV Hartberg in Austrian Bundesliga rates 3.5 of 5 for difficulty, which the scale calls Difficult. 2 of them rate harder than balanced, and nothing in the run rates easier. The model expects 1.13 projected xG a match from them and 4.4 of the 12 points the priced fixtures could return. The hardest of them is SK Rapid Wien away, banded 4 of 5 — Difficult, against an attack rated 58/99 and a defence rated 67/99. Worth reading those figures against: the fit behind at least one of these fixtures is drawn from a thin sample of played matches.
The run at a glance
Wolfsberger AC home Sat 24/10
Projected xG 1.40 – 1.23 TSV Hartberg win 39%
SK Rapid Wien away Fri 16/10
Projected xG 0.83 – 1.89 TSV Hartberg win 13%
-
Open the match page for SC Austria Lustenau
Sun 11/10 Home SC Austria Lustenau Austrian Bundesliga
3 Balanced Opponent: attack 45/99, defence 34/99Projected xG 1.28 – 1.35 Projected xPts 1.30- TSV Hartberg
- 33%
- Draw
- 31%
- SC Austria Lustenau
- 36%
-
Open the match page for SK Rapid Wien
Fri 16/10 Away SK Rapid Wien Austrian Bundesliga
4 Difficult Opponent: attack 58/99, defence 67/99Projected xG 0.83 – 1.89 Projected xPts 0.64- SK Rapid Wien
- 62%
- Draw
- 25%
- TSV Hartberg
- 13%
-
Open the match page for Wolfsberger AC
Sat 24/10 Home Wolfsberger AC Austrian Bundesliga
3 Balanced Opponent: attack 39/99, defence 23/99Projected xG 1.40 – 1.23 Projected xPts 1.47- TSV Hartberg
- 39%
- Draw
- 31%
- Wolfsberger AC
- 30%
-
Open the match page for Grazer AK 1902
Fri 30/10 Away Grazer AK 1902 Austrian Bundesliga
4 Difficult Opponent: attack 37/99, defence 42/99Projected xG 1.00 – 1.46 Projected xPts 1.00- Grazer AK 1902
- 46%
- Draw
- 31%
- TSV Hartberg
- 23%
Austrian Bundesliga publishes only its next few rounds, so the list stops here. The rest of the season is added as the league schedules it.
After the regular season Austrian Bundesliga splits into groups, and those fixtures are set once the table decides who is in which.
The band is how hard the model rates each match, from 1 (easiest) to 5 (hardest). Opponent attack and defence use the same 1–99 scale as Team Strength, where 50 is the average side in Austrian Bundesliga.
Fixture difficulty in Austrian Bundesliga
Reads each matchup for TSV Hartberg: the band is cut from the model's chances of TSV Hartberg winning and losing the match, so TSV Hartberg's own strength and home advantage are in it.
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
Next 4 opponents
−0.18 xG vs league average
League rank unavailable. Only 4 upcoming league fixtures are currently scheduled.
Reads the opponents alone, whoever plays them: each one's fitted xG margin against Austrian Bundesliga's average club, with no venue and nothing of TSV Hartberg's own strength in it.
Opponents behind the figure
Next 4
−0.18 xG vs league average · over 4 fixtures
- SC Austria Lustenau Home −0.24
- SK Rapid Wien Away +0.30
- Wolfsberger AC Home −0.48
- Grazer AK 1902 Away −0.29
About these numbers
What is published, what is worked out, and what is the model's
Published by the fixtures feed and stored as it arrives: the kickoff time, the two clubs, the competition, and whether a match is still scheduled.
Worked out here from stored figures: each opponent's attack and defence on a 1–99 scale, where 50 is the average side in Austrian Bundesliga and a higher score is a stronger side at both ends; the difficulty band, cut from the model's chances of winning and losing each fixture; and everything the outlook, the strip and the fixture difficulty block add up from the rows — the run's mean band, its averages and totals, the counts they were taken over, the placings and the competition's average.
Worked out here from the model's ratings alone: the Upcoming opponent strength block, the mean of the next 5 opponents' fitted xG margins against the league's average club, whoever plays them, and its rank among the competition's clubs.
The model's output, for matches nobody has played yet: projected xG and xGA, the chances of a win, a draw and a loss, and xPts.
Projected xG is what the model expects a side to create in a match still to come. It is not the xG on the Results page, which measures the chances a side actually had.
xPts is what those three chances are worth in points: 3 times the chance of a win plus the chance of a draw, so 3 is the most a single fixture can be worth.
The difficulty band runs from 1, the most favourable fixture, to 5, the least favourable — so the lower a run's difficulty, the kinder the run.