What Piast Gliwice have left to play in Ekstraklasa 2026/2027, soonest first. Open a match for the projection behind it and the prices standing against it.
Fixture outlook
3 matches ahead in Ekstraklasa
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
What the fixtures say
The run of 3 matches ahead of Piast Gliwice in Ekstraklasa rates 3.3 of 5 for difficulty, which the scale calls Balanced. 1 of them rates harder than balanced, and nothing in the run rates easier. The model expects 1.22 projected xG a match from them and 3.8 of the 9 points the priced fixtures could return. The hardest of them is Górnik Zabrze away, banded 4 of 5 — Difficult, against an attack rated 45/99 and a defence rated 81/99.
The run at a glance
Widzew Łódź home Sun 11/10
Projected xG 1.44 – 1.20 Piast Gliwice win 41%
Górnik Zabrze away Sun 18/10
Projected xG 0.95 – 1.50 Piast Gliwice win 21%
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Open the match page for Widzew Łódź
Sun 11/10 Home Widzew Łódź Ekstraklasa
3 Balanced Opponent: attack 36/99, defence 49/99Projected xG 1.44 – 1.20 Projected xPts 1.53- Piast Gliwice
- 41%
- Draw
- 30%
- Widzew Łódź
- 29%
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Open the match page for Górnik Zabrze
Sun 18/10 Away Górnik Zabrze Ekstraklasa
4 Difficult Opponent: attack 45/99, defence 81/99Projected xG 0.95 – 1.50 Projected xPts 0.93- Górnik Zabrze
- 49%
- Draw
- 30%
- Piast Gliwice
- 21%
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Open the match page for Cracovia
Sat 24/10 Home Cracovia Ekstraklasa
3 Balanced Opponent: attack 46/99, defence 69/99Projected xG 1.26 – 1.27 Projected xPts 1.34- Piast Gliwice
- 34%
- Draw
- 32%
- Cracovia
- 34%
Ekstraklasa publishes only its next few rounds, so the list stops here. The rest of the season is added as the league schedules it.
The band is how hard the model rates each match, from 1 (easiest) to 5 (hardest). Opponent attack and defence use the same 1–99 scale as Team Strength, where 50 is the average side in Ekstraklasa.
Fixture difficulty in Ekstraklasa
Reads each matchup for Piast Gliwice: the band is cut from the model's chances of Piast Gliwice winning and losing the match, so Piast Gliwice's own strength and home advantage are in it.
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
Next 3 opponents
+0.11 xG vs league average
League rank unavailable. Only 3 upcoming league fixtures are currently scheduled.
Reads the opponents alone, whoever plays them: each one's fitted xG margin against Ekstraklasa's average club, with no venue and nothing of Piast Gliwice's own strength in it.
Opponents behind the figure
Next 3
+0.11 xG vs league average · over 3 fixtures
- Widzew Łódź Home −0.10
- Górnik Zabrze Away +0.27
- Cracovia Home +0.15
About these numbers
What is published, what is worked out, and what is the model's
Published by the fixtures feed and stored as it arrives: the kickoff time, the two clubs, the competition, and whether a match is still scheduled.
Worked out here from stored figures: each opponent's attack and defence on a 1–99 scale, where 50 is the average side in Ekstraklasa and a higher score is a stronger side at both ends; the difficulty band, cut from the model's chances of winning and losing each fixture; and everything the outlook, the strip and the fixture difficulty block add up from the rows — the run's mean band, its averages and totals, the counts they were taken over, the placings and the competition's average.
Worked out here from the model's ratings alone: the Upcoming opponent strength block, the mean of the next 5 opponents' fitted xG margins against the league's average club, whoever plays them, and its rank among the competition's clubs.
The model's output, for matches nobody has played yet: projected xG and xGA, the chances of a win, a draw and a loss, and xPts.
Projected xG is what the model expects a side to create in a match still to come. It is not the xG on the Results page, which measures the chances a side actually had.
xPts is what those three chances are worth in points: 3 times the chance of a win plus the chance of a draw, so 3 is the most a single fixture can be worth.
The difficulty band runs from 1, the most favourable fixture, to 5, the least favourable — so the lower a run's difficulty, the kinder the run.