What Club Brugge KV have left to play in Jupiler Pro League 2026/2027, soonest first. Open a match for the projection behind it and the prices standing against it.
Fixture outlook
3 matches ahead in Jupiler Pro League
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
What the fixtures say
The run of 3 matches ahead of Club Brugge KV in Jupiler Pro League rates 2.3 of 5 for difficulty, which the scale calls Favourable. 2 of them rate easier than balanced, and nothing in the run rates harder. The model expects 1.92 projected xG a match from them and 5.1 of the 9 points the priced fixtures could return. The hardest of them is SV Zulte Waregem away, banded 3 of 5 — Balanced, against an attack rated 52/99 and a defence rated 61/99.
The run at a glance
Sint-Truidense VV home Fri 23/10
Projected xG 2.21 – 1.39 Club Brugge KV win 55%
SV Zulte Waregem away Fri 30/10
Projected xG 1.64 – 1.54 Club Brugge KV win 38%
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Open the match page for RAAL La Louvière
Sat 10/10 Away RAAL La Louvière Jupiler Pro League
2 Favourable Opponent: attack 36/99, defence 33/99Projected xG 1.92 – 1.35 Projected xPts 1.76- RAAL La Louvière
- 24%
- Draw
- 26%
- Club Brugge KV
- 50%
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Open the match page for Sint-Truidense VV
Fri 23/10 Home Sint-Truidense VV Jupiler Pro League
2 Favourable Opponent: attack 64/99, defence 44/99Projected xG 2.21 – 1.39 Projected xPts 1.90- Club Brugge KV
- 55%
- Draw
- 23%
- Sint-Truidense VV
- 21%
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Open the match page for SV Zulte Waregem
Fri 30/10 Away SV Zulte Waregem Jupiler Pro League
3 Balanced Opponent: attack 52/99, defence 61/99Projected xG 1.64 – 1.54 Projected xPts 1.43- SV Zulte Waregem
- 34%
- Draw
- 28%
- Club Brugge KV
- 38%
Jupiler Pro League publishes only its next few rounds, so the list stops here. The rest of the season is added as the league schedules it.
Jupiler Pro League ends in play-offs, and their fixtures are set once the regular season's table decides who plays whom.
The band is how hard the model rates each match, from 1 (easiest) to 5 (hardest). Opponent attack and defence use the same 1–99 scale as Team Strength, where 50 is the average side in Jupiler Pro League.
Fixture difficulty in Jupiler Pro League
Reads each matchup for Club Brugge KV: the band is cut from the model's chances of Club Brugge KV winning and losing the match, so Club Brugge KV's own strength and home advantage are in it.
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
Next 3 opponents
−0.02 xG vs league average
League rank unavailable. Only 3 upcoming league fixtures are currently scheduled.
Reads the opponents alone, whoever plays them: each one's fitted xG margin against Jupiler Pro League's average club, with no venue and nothing of Club Brugge KV's own strength in it.
Opponents behind the figure
Next 3
−0.02 xG vs league average · over 3 fixtures
- RAAL La Louvière Away −0.30
- Sint-Truidense VV Home +0.11
- SV Zulte Waregem Away +0.11
About these numbers
What is published, what is worked out, and what is the model's
Published by the fixtures feed and stored as it arrives: the kickoff time, the two clubs, the competition, and whether a match is still scheduled.
Worked out here from stored figures: each opponent's attack and defence on a 1–99 scale, where 50 is the average side in Jupiler Pro League and a higher score is a stronger side at both ends; the difficulty band, cut from the model's chances of winning and losing each fixture; and everything the outlook, the strip and the fixture difficulty block add up from the rows — the run's mean band, its averages and totals, the counts they were taken over, the placings and the competition's average.
Worked out here from the model's ratings alone: the Upcoming opponent strength block, the mean of the next 5 opponents' fitted xG margins against the league's average club, whoever plays them, and its rank among the competition's clubs.
The model's output, for matches nobody has played yet: projected xG and xGA, the chances of a win, a draw and a loss, and xPts.
Projected xG is what the model expects a side to create in a match still to come. It is not the xG on the Results page, which measures the chances a side actually had.
xPts is what those three chances are worth in points: 3 times the chance of a win plus the chance of a draw, so 3 is the most a single fixture can be worth.
The difficulty band runs from 1, the most favourable fixture, to 5, the least favourable — so the lower a run's difficulty, the kinder the run.