xgEdge

Player

Kaine Kesler-Hayden

Defender Coventry City → Premier League · 2026/2027

Goals

0

Assists

0

from 0.00 xA

Minutes

12

1 appearance

Shots

0

Where he ranks in Premier League · 2026/2027

Metric Value Rank
Season totals
Goals 0 #131 of 451
xG — —
xA 0.00 #383 of 450
xGI — —
Shots 0 #348 of 451
Per 90
Not yet eligible for per-90 league rankings. He has 12 of the 450 minutes they require.

Per-90 ranks include players with at least 450 minutes. Season totals rank everyone who has appeared.

Recent form

Counted over his appearances, not his club's matches · Premier League 2026/2027

Goals
0
xG
0.00
Assists
0
xA
0.00
xGI
0.00
xGI/90
—
Shots/90
—

Over his only appearance this season · 0 started · 12 minutes A per-90 figure needs 270 minutes — three full matches — so below that it is left off.

Every match

Every match he played · Premier League 2026/2027 · 1 match
L vs Tottenham Hotspur 1–3 19/10/2026 · 12′ 0 G 0 A 0.00 xG 0.00 xA 0.00 xGI 0 sh
Over this 1 match 12′ 0 G 0 A 0.00 xG 0.00 xA 0.00 xGI 0 sh

What the transfer engine says

next 5 rounds · price ceiling 3.9m
Fantasy Premier League Gameweek 9
Sell Evidence coverage: partial (2 of 4)

His money buys more football elsewhere.

Projected 0.5 Best at price Issa Diop 3.01 projected

Issa Diop, the best defender at 3.9m or less, is worth 9.69 over the next 5 rounds against his 1.72 — 7.97 more. That is a move the transfer engine would make.

Behind on the round ahead: 0.53 against 3.01.
Behind on the chance of starting: 8.3% against 92%.
Behind on the underlying rate: 0.00 against 0.03.
Every comparison, not only the cited ones
Ground Him Issa Diop
the round ahead 0.53 3.01
the chance of starting 8.3% 92%
the fixture run 3.2 3.4
the underlying rate 0.00 0.03
value for the price 0.44 2.48
What is on record about him
Minutes behind him 3 against the 900 this model wants
Fixtures modelled in the rounds ahead 5 of 5
Expected on the pitch 8.3% against 70%
Nothing the model cannot read —

Evidence coverage is how much of what this model needs is on record for him, counted over the four checks above. It is a reading of the evidence rather than a claim about whether the verdict is right, and nothing above it is multiplied by it.

Where the lines are

Buy and sell are named only where the margin clears 0.50 of the weighted score over 5 rounds. Inside it this page says hold, which is the same margin the transfer engine treats as a tie on your own squad page — a recommendation that turned on a tenth of a point here would contradict the advice two clicks away.

The captain's armband is worth it where his projection for the round ahead is within 0.50 of the best in the game. That is the captain page's own tie margin, and the comparison is against the whole board rather than against a squad this page cannot see.

The comparison is against the best player on the board at his position costing no more than he does today. What the game would pay for a player whose price has risen is less, so this is an estimate of a purchase rather than of a sale.

Projected points

0.5

Expected minutes

13 8% to start

Chance of a goal

1%

Chance of an assist

1%

Clean sheet

25%
Price 3.9m Owned by 0.1% Availability 100% chance Compare Kaine Kesler-Hayden against another player →

The price, the ownership and the availability are Fantasy Premier League's own. The projection is this site's: the minutes from his recent rounds, the chance of a goal or an assist from his rates against the expected goals fitted for his next fixture, and the clean sheet from the whole distribution of the scoreline rather than from an average.

Career

Every season

Every season and competition on record — not only the season above.

2026/2027 This page Coventry City Apps1 Goals0 Assists0 xGI—

League Premier League

Minutes
12
xG
—
xA
0.00
2025/2026 Coventry City Apps22 Goals2 Assists1 xGI1.80

League Championship

Minutes
619
xG
0.80
xA
1.00

Expected goals and assists are published for Premier League and Championship. A dash is a competition that publishes neither, not a season without chances.

Full stats

2026/2027 · Premier League

A dash is a figure the provider did not send; a nought is one it measured at nought.

Per-90 figures open at 270 minutes. He has 12, so this sheet is totals only.

Attacking

Goals
0
xG
—
npxG
0.00
Non-penalty goals
0
NP goals − npxG
0.00
Penalty goals
0
Shots
0
Shots on target
0
Shot accuracy
—
Big chances missed
0
Conversion
—
xG/shot
—

Penalty goals and Big chances missed: from the provider's season line, bought on 27 October 2026. Goals, npxG, Shots, and Shots on target: summed from the per-match feed, this competition only, current to his last match. Non-penalty goals and NP goals − npxG: calculated here from the figures beside them.

Creativity

Assists
0
xA
0.00
Assists − xA
0.00
Key passes
0
Big chances created
0
Accurate crosses
0
Cross accuracy
0.0%

Accurate crosses and Cross accuracy: from the provider's season line, bought on 27 October 2026. Assists, xA, Key passes, and Big chances created: summed from the per-match feed, this competition only, current to his last match. Assists − xA: calculated here from the figures beside them.

Possession

Touches
8
Passes
6
Pass accuracy
83.3%
Accurate final-third passes
0
Accurate own-half passes
0
Accurate opposition-half passes
0
Successful dribbles
0
Dribble success
0.0%

Passes, Pass accuracy, Accurate final-third passes, Accurate own-half passes, Accurate opposition-half passes, Successful dribbles, and Dribble success: from the provider's season line, bought on 27 October 2026. Touches: summed from the per-match feed, this competition only, current to his last match.

Defending

Tackles
1
Interceptions
0
Ground duels won
2
Ground duel success
100.0%
Aerial duels won
0
Aerial duel success
0.0%
Total duels won
2

From the provider's season line, bought on 27 October 2026.

Discipline

Yellow cards
0
Red cards
0
Direct red cards
0
Penalties conceded
0
Penalties won
0
Penalties taken
0

From the provider's season line, bought on 27 October 2026.

Other measured

11 figures
Appearances
1
Starts
0
Minutes
12
Goals + assists
0
Shots off target
0
Accurate passes
5
xA
0
xG
0
Inaccurate passes
1
Duel success
—
Xg matches
1

Everything else the provider's season line carries, under its own name, bought on 27 October 2026. Appearances, Starts, Minutes, and Shots off target: summed from the per-match feed, this competition only, current to his last match. Goals + assists: calculated here from the figures beside them.

About the data

Where every figure on this page came from, and how every figure calculated here was calculated.

In the competitions the per-match feed covers, every count — appearances, starts, minutes, goals, assists, shots and the rest — is summed from the matches each night, and the provider's season line supplies only what the matches do not carry, its percentages and its pass, duel, dribble and discipline figures, bought in full every 21 days, with every squad checked every 7 days for players the competition has not seen before; in every other competition the season line is the only source, and it is bought in full every 7 days.

Three sources

The provider's season line
One record per player per competition-season, refreshed only when it is bought again, so it can stand a few rounds behind the matches. The source of the rating, duel, dribble and pass figures in Full stats, which nothing else carries, and of the counts in a competition-season the per-match feed holds no match of his in. Full stats prints the day it was fetched.
The provider's per-match feed
One record per player per match, kept current for 19 competitions, each from the season its coverage began. The source of xA, npxG and touches, of xG where there is no shot feed, and of appearances, starts, minutes, goals, assists, shots, shots on target, key passes and big chances created wherever it holds a match he played. Summed over one competition-season at a time.
This site's shot-by-shot model
An xG value for every shot, for the same competitions. The source of xG wherever it exists, and of the shot map.

Which xG

Where a competition has the shot feed, xG is this site's sum over his shots; otherwise it is the provider's per-match figure. The two are slightly different definitions of expected goals, so they are never mixed inside one competition-season.

Premier League publishes neither feed, so this page carries no xG, xA or xGI.

Which counts

Appearances, starts, minutes, goals, assists, shots, shots on target, key passes and big chances created are summed from the per-match feed over that competition's fixtures wherever it holds a match he played in that competition-season, and are the provider's season line only where it holds none. One source for all nine together, chosen once per competition-season rather than figure by figure, so a count is never set against an expected figure summed on a different day.

On this page, the counts are summed from the per-match feed — it holds his Premier League matches this season. The season line is read only for the figures in Full stats that no other feed carries.

Rules

A per-90 figure about him needs 270 minutes — three full matches. A per-90 league rank needs 450 minutes, because a rank sets him against everybody else in the competition and a short run at the top of a table displaces a player with a whole season behind him.

A dash is a figure nobody measured; a nought is a figure measured at nought. A sum over no rows is a dash, and a division by nothing is a dash rather than zero.

Every section above Every season counts one competition in one season — Premier League 2026/2027 — and only the matches he played. Every season counts his whole career, every competition. No figure is summed across competitions.

Formulas

xG
The sum of this site's per-shot xG over his shots in this competition-season where it has the shot feed; otherwise the sum of the provider's per-match xG.
xA
The sum of the provider's per-match xA over his matches in this competition-season.
xGI
xG + xA. A dash unless both exist.
Goals − xG
Goals − xG, signed.
Assists − xA
Assists − xA, signed.
Per 90
Figure × 90 ÷ minutes. A dash below the per-90 floor.
xG/shot
xG ÷ shots. A dash with no shots.
Conversion
Goals × 100 ÷ shots. A dash with no shots.
Shot accuracy
Shots on target × 100 ÷ shots. A dash with no shots.
npxG
The sum of the provider's per-match non-penalty xG. A dash for the season if any match in it lacks the figure.
Non-penalty goals
Goals − penalty goals.
NP goals − npxG
(Goals − penalty goals) − npxG, signed.
Touches
The sum of the provider's per-match touches. A dash for the season if any match in it lacks the figure.
Map xG/shot
The xG of the shots drawn on the map ÷ the number drawn. Shots without coordinates are left out of both.
Ranks
Highest first; tied players share the higher place and the next is skipped — 1, 2, 2, 4. A player with no figure for a metric is left out of its ranking rather than placed last.

How the site's expected-goals model works