Fixtures
Grasshopper Club Zürich fixtures 2026/2027
What Grasshopper Club Zürich have left to play in Swiss Super League 2026/2027, soonest first. Open a match for the projection behind it and the prices standing against it.
Fixture outlook
4 matches ahead in Swiss Super League
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
What the fixtures say
The run of 4 matches ahead of Grasshopper Club Zürich in Swiss Super League rates 3.3 of 5 for difficulty, which the scale calls Balanced. 1 of them rates harder than balanced, and nothing in the run rates easier. The model expects 1.58 projected xG a match from them and 5.3 of the 12 points the priced fixtures could return. The hardest of them is Young Boys at home, banded 4 of 5 — Difficult, against an attack rated 78/99 and a defence rated 56/99. Worth reading those figures against: the fit behind at least one of these fixtures is drawn from a thin sample of played matches.
The run at a glance
FC Lausanne-Sport home Sat 07/11
Projected xG 1.56 – 1.23 Grasshopper Club Zürich win 43%
Young Boys home Sun 11/10
Projected xG 1.55 – 2.06 Grasshopper Club Zürich win 27%
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Open the match page for Young Boys
Sun 11/10 Home Young Boys Swiss Super League
4 Difficult Opponent: attack 78/99, defence 56/99Projected xG 1.55 – 2.06 Projected xPts 1.05- Grasshopper Club Zürich
- 27%
- Draw
- 25%
- Young Boys
- 49%
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Open the match page for Basel
Sun 25/10 Away Basel Swiss Super League
3 Balanced Opponent: attack 28/99, defence 49/99Projected xG 1.38 – 1.61 Projected xPts 1.20- Basel
- 41%
- Draw
- 28%
- Grasshopper Club Zürich
- 31%
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Open the match page for FC Vaduz
Sat 31/10 Home FC Vaduz Swiss Super League
3 Balanced Opponent: attack 48/99, defence 29/99Projected xG 1.82 – 1.65 Projected xPts 1.49- Grasshopper Club Zürich
- 41%
- Draw
- 26%
- FC Vaduz
- 33%
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Open the match page for FC Lausanne-Sport
Sat 07/11 Home FC Lausanne-Sport Swiss Super League
3 Balanced Opponent: attack 20/99, defence 55/99Projected xG 1.56 – 1.23 Projected xPts 1.59- Grasshopper Club Zürich
- 43%
- Draw
- 29%
- FC Lausanne-Sport
- 27%
Swiss Super League publishes only its next few rounds, so the list stops here. The rest of the season is added as the league schedules it.
After the regular season Swiss Super League splits into groups, and those fixtures are set once the table decides who is in which.
The band is how hard the model rates each match, from 1 (easiest) to 5 (hardest). Opponent attack and defence use the same 1–99 scale as Team Strength, where 50 is the average side in Swiss Super League.
Fixture difficulty in Swiss Super League
Reads each matchup for Grasshopper Club Zürich: the band is cut from the model's chances of Grasshopper Club Zürich winning and losing the match, so Grasshopper Club Zürich's own strength and home advantage are in it.
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
Next 4 opponents
−0.11 xG vs league average
League rank unavailable. Only 4 upcoming league fixtures are currently scheduled.
Reads the opponents alone, whoever plays them: each one's fitted xG margin against Swiss Super League's average club, with no venue and nothing of Grasshopper Club Zürich's own strength in it.
Opponents behind the figure
Next 4
−0.11 xG vs league average · over 4 fixtures
- Young Boys Home +0.42
- Basel Away −0.28
- FC Vaduz Home −0.23
- FC Lausanne-Sport Home −0.37
About these numbers
What is published, what is worked out, and what is the model's
Published by the fixtures feed and stored as it arrives: the kickoff time, the two clubs, the competition, and whether a match is still scheduled.
Worked out here from stored figures: each opponent's attack and defence on a 1–99 scale, where 50 is the average side in Swiss Super League and a higher score is a stronger side at both ends; the difficulty band, cut from the model's chances of winning and losing each fixture; and everything the outlook, the strip and the fixture difficulty block add up from the rows — the run's mean band, its averages and totals, the counts they were taken over, the placings and the competition's average.
Worked out here from the model's ratings alone: the Upcoming opponent strength block, the mean of the next 5 opponents' fitted xG margins against the league's average club, whoever plays them, and its rank among the competition's clubs.
The model's output, for matches nobody has played yet: projected xG and xGA, the chances of a win, a draw and a loss, and xPts.
Projected xG is what the model expects a side to create in a match still to come. It is not the xG on the Results page, which measures the chances a side actually had.
xPts is what those three chances are worth in points: 3 times the chance of a win plus the chance of a draw, so 3 is the most a single fixture can be worth.
The difficulty band runs from 1, the most favourable fixture, to 5, the least favourable — so the lower a run's difficulty, the kinder the run.