xgEdge

What Shamrock Rovers have left to play in Premier Division (Ireland) 2026/2027, soonest first. Open a match for the projection behind it and the prices standing against it.

Fixture outlook

5 matches ahead in Premier Division (Ireland)

Run difficulty 2.4 of 5 Favourable
Projected xG / match 1.74
Projected xGA / match 1.27
Projected xPts 8.4 / 15

Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.

What the fixtures say

The run of 5 matches ahead of Shamrock Rovers in Premier Division (Ireland) rates 2.4 of 5 for difficulty, which the scale calls Favourable. 2 of them rate easier than balanced, and nothing in the run rates harder. The model expects 1.74 projected xG a match from them and 8.4 of the 15 points the priced fixtures could return. The hardest of them is Dundalk FC away, banded 3 of 5 — Balanced, against an attack rated 62/99 and a defence rated 38/99.

The run at a glance

One cell per fixture in the run, soonest first, with its difficulty band under the opponent: 1 is the most favourable and 5 the least. An empty slot is a fixture with no band, and the cell says why.

Kindest fixture

Sligo Rovers home Fri 23/10

1 Very favourable Opponent: attack 20/99, defence 21/99

Projected xG 2.15 – 0.93 Shamrock Rovers win 65%

Toughest fixture

Dundalk FC away Fri 30/10

3 Balanced Opponent: attack 62/99, defence 38/99

Projected xG 1.56 – 1.58 Shamrock Rovers win 36%

Premier Division (Ireland) publishes only its next few rounds, so the list stops here. The rest of the season is added as the league schedules it.

The band is how hard the model rates each match, from 1 (easiest) to 5 (hardest). Opponent attack and defence use the same 1–99 scale as Team Strength, where 50 is the average side in Premier Division (Ireland).

Fixture difficulty in Premier Division (Ireland)

Reads each matchup for Shamrock Rovers: the band is cut from the model's chances of Shamrock Rovers winning and losing the match, so Shamrock Rovers's own strength and home advantage are in it.

2.4 Shamrock Rovers's run 3.0 the competition's average

Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.

Upcoming opponent strength

−0.21 xG vs league average

Over 5 upcoming league fixtures

League rank unavailable. Fewer than 6 Premier Division (Ireland) clubs have 5 upcoming fixtures against rated opponents yet.

Reads the opponents alone, whoever plays them: each one's fitted xG margin against Premier Division (Ireland)'s average club, with no venue and nothing of Shamrock Rovers's own strength in it.

Opponents behind the figure

Upcoming

−0.21 xG vs league average · over 5 fixtures

  1. Drogheda United Home −0.36
  2. Bohemian FC Home +0.42
  3. Galway United Away −0.34
  4. Sligo Rovers Home −0.77
  5. Dundalk FC Away −0.01

League schedule strength → How this is calculated →

About these numbers

What is published, what is worked out, and what is the model's

Published by the fixtures feed and stored as it arrives: the kickoff time, the two clubs, the competition, and whether a match is still scheduled.

Worked out here from stored figures: each opponent's attack and defence on a 1–99 scale, where 50 is the average side in Premier Division (Ireland) and a higher score is a stronger side at both ends; the difficulty band, cut from the model's chances of winning and losing each fixture; and everything the outlook, the strip and the fixture difficulty block add up from the rows — the run's mean band, its averages and totals, the counts they were taken over, the placings and the competition's average.

Worked out here from the model's ratings alone: the Upcoming opponent strength block, the mean of the next 5 opponents' fitted xG margins against the league's average club, whoever plays them, and its rank among the competition's clubs.

The model's output, for matches nobody has played yet: projected xG and xGA, the chances of a win, a draw and a loss, and xPts.

Projected xG is what the model expects a side to create in a match still to come. It is not the xG on the Results page, which measures the chances a side actually had.

xPts is what those three chances are worth in points: 3 times the chance of a win plus the chance of a draw, so 3 is the most a single fixture can be worth.

The difficulty band runs from 1, the most favourable fixture, to 5, the least favourable — so the lower a run's difficulty, the kinder the run.

How the model and every figure here are made →

How the model works →