What Sligo Rovers have left to play in Premier Division (Ireland) 2026/2027, soonest first. Open a match for the projection behind it and the prices standing against it.
Fixture outlook
4 matches ahead in Premier Division (Ireland)
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
What the fixtures say
The run of 4 matches ahead of Sligo Rovers in Premier Division (Ireland) rates 4.3 of 5 for difficulty, which the scale calls Difficult. 4 of them rate harder than balanced, and nothing in the run rates easier. The model expects 1.07 projected xG a match from them and 3.2 of the 12 points the priced fixtures could return. The hardest of them is Shamrock Rovers away, banded 5 of 5 — Very difficult, against an attack rated 53/99 and a defence rated 64/99.
The run at a glance
Dundalk FC home Sat 17/10
Projected xG 1.36 – 1.93 Sligo Rovers win 25%
Shamrock Rovers away Fri 23/10
Projected xG 0.93 – 2.15 Sligo Rovers win 12%
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Open the match page for Galway United
Sat 05/09 Home Galway United Premier Division (Ireland)
Not priced yet, so there is no band for it Opponent: attack 42/99, defence 30/99 -
Open the match page for Shelbourne
Fri 09/10 Away Shelbourne Premier Division (Ireland)
4 Difficult Opponent: attack 45/99, defence 60/99Projected xG 0.96 – 2.02 Projected xPts 0.67- Shelbourne
- 62%
- Draw
- 24%
- Sligo Rovers
- 14%
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Open the match page for Dundalk FC
Sat 17/10 Home Dundalk FC Premier Division (Ireland)
4 Difficult Opponent: attack 62/99, defence 38/99Projected xG 1.36 – 1.93 Projected xPts 0.99- Sligo Rovers
- 25%
- Draw
- 26%
- Dundalk FC
- 50%
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Open the match page for Shamrock Rovers
Fri 23/10 Away Shamrock Rovers Premier Division (Ireland)
5 Very difficult Opponent: attack 53/99, defence 64/99Projected xG 0.93 – 2.15 Projected xPts 0.59- Shamrock Rovers
- 65%
- Draw
- 22%
- Sligo Rovers
- 12%
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Open the match page for Derry City
Fri 30/10 Home Derry City Premier Division (Ireland)
4 Difficult Opponent: attack 40/99, defence 70/99Projected xG 1.03 – 1.64 Projected xPts 0.91- Sligo Rovers
- 21%
- Draw
- 29%
- Derry City
- 51%
Premier Division (Ireland) publishes only its next few rounds, so the list stops here. The rest of the season is added as the league schedules it.
The band is how hard the model rates each match, from 1 (easiest) to 5 (hardest). Opponent attack and defence use the same 1–99 scale as Team Strength, where 50 is the average side in Premier Division (Ireland).
Fixture difficulty in Premier Division (Ireland)
Reads each matchup for Sligo Rovers: the band is cut from the model's chances of Sligo Rovers winning and losing the match, so Sligo Rovers's own strength and home advantage are in it.
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
Next 4 opponents
+0.10 xG vs league average
League rank unavailable. Only 4 upcoming league fixtures are currently scheduled.
Reads the opponents alone, whoever plays them: each one's fitted xG margin against Premier Division (Ireland)'s average club, with no venue and nothing of Sligo Rovers's own strength in it.
Opponents behind the figure
Next 4
+0.10 xG vs league average · over 4 fixtures
- Shelbourne Away +0.06
- Dundalk FC Home −0.01
- Shamrock Rovers Away +0.20
- Derry City Home +0.14
About these numbers
What is published, what is worked out, and what is the model's
Published by the fixtures feed and stored as it arrives: the kickoff time, the two clubs, the competition, and whether a match is still scheduled.
Worked out here from stored figures: each opponent's attack and defence on a 1–99 scale, where 50 is the average side in Premier Division (Ireland) and a higher score is a stronger side at both ends; the difficulty band, cut from the model's chances of winning and losing each fixture; and everything the outlook, the strip and the fixture difficulty block add up from the rows — the run's mean band, its averages and totals, the counts they were taken over, the placings and the competition's average.
Worked out here from the model's ratings alone: the Upcoming opponent strength block, the mean of the next 5 opponents' fitted xG margins against the league's average club, whoever plays them, and its rank among the competition's clubs.
The model's output, for matches nobody has played yet: projected xG and xGA, the chances of a win, a draw and a loss, and xPts.
Projected xG is what the model expects a side to create in a match still to come. It is not the xG on the Results page, which measures the chances a side actually had.
xPts is what those three chances are worth in points: 3 times the chance of a win plus the chance of a draw, so 3 is the most a single fixture can be worth.
The difficulty band runs from 1, the most favourable fixture, to 5, the least favourable — so the lower a run's difficulty, the kinder the run.