What Çaykur Rizespor have left to play in Süper Lig 2026/2027, soonest first. Open a match for the projection behind it and the prices standing against it.
Fixture outlook
5 matches ahead in Süper Lig
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
What the fixtures say
The run of 5 matches ahead of Çaykur Rizespor in Süper Lig rates 3.0 of 5 for difficulty, which the scale calls Balanced. Every fixture the model has banded in it rates even, so nothing in the run is kinder or harder than the middle of the scale. The model expects 1.34 projected xG a match from them and 3.9 of the 9 points the priced fixtures could return. The hardest of them is Çorum FK away, banded 3 of 5 — Balanced, against an attack rated 49/99 and a defence rated 38/99. Worth reading those figures against: the model has not priced 2 of these 5 matches; the fit behind at least one of these fixtures is drawn from a thin sample of played matches.
The run at a glance
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Open the match page for Fenerbahçe
Sat 10/10 Home Fenerbahçe Süper Lig
3 Balanced Opponent: attack 78/99, defence 62/99Projected xG 1.40 – 1.50 Projected xPts 1.28- Çaykur Rizespor
- 33%
- Draw
- 29%
- Fenerbahçe
- 38%
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Open the match page for Çorum FK
Fri 16/10 Away Çorum FK Süper Lig
3 Balanced Opponent: attack 49/99, defence 38/99Projected xG 1.21 – 1.50 Projected xPts 1.14- Çorum FK
- 42%
- Draw
- 30%
- Çaykur Rizespor
- 28%
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Open the match page for Trabzonspor
Mon 26/10 Home Trabzonspor Süper Lig
3 Balanced Opponent: attack 57/99, defence 62/99Projected xG 1.40 – 1.24 Projected xPts 1.47- Çaykur Rizespor
- 39%
- Draw
- 31%
- Trabzonspor
- 31%
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Open the match page for Kocaelispor
Sat 31/10 Away Kocaelispor Süper Lig
Not priced yet, so there is no band for it Opponent: attack 31/99, defence 50/99 -
Open the match page for Erzurumspor FK
Sun 08/11 Home Erzurumspor FK Süper Lig
Not priced yet, so there is no band for it Opponent: attack 30/99, defence 51/99
Süper Lig publishes only its next few rounds, so the list stops here. The rest of the season is added as the league schedules it.
The band is how hard the model rates each match, from 1 (easiest) to 5 (hardest). Opponent attack and defence use the same 1–99 scale as Team Strength, where 50 is the average side in Süper Lig.
Fixture difficulty in Süper Lig
Reads each matchup for Çaykur Rizespor: the band is cut from the model's chances of Çaykur Rizespor winning and losing the match, so Çaykur Rizespor's own strength and home advantage are in it.
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
Upcoming opponent strength
tied number 9 hardest of 18 in Süper Lig
+0.01 xG vs league average
Over 5 upcoming league fixtures
Reads the opponents alone, whoever plays them: each one's fitted xG margin against Süper Lig's average club, with no venue and nothing of Çaykur Rizespor's own strength in it.
Opponents behind the figure
Upcoming
+0.01 xG vs league average · over 5 fixtures · tied number 9 hardest of 18
- Fenerbahçe Home +0.45
- Çorum FK Away −0.09
- Trabzonspor Home +0.16
- Kocaelispor Away −0.23
- Erzurumspor FK Home −0.25
About these numbers
What is published, what is worked out, and what is the model's
Published by the fixtures feed and stored as it arrives: the kickoff time, the two clubs, the competition, and whether a match is still scheduled.
Worked out here from stored figures: each opponent's attack and defence on a 1–99 scale, where 50 is the average side in Süper Lig and a higher score is a stronger side at both ends; the difficulty band, cut from the model's chances of winning and losing each fixture; and everything the outlook, the strip and the fixture difficulty block add up from the rows — the run's mean band, its averages and totals, the counts they were taken over, the placings and the competition's average.
Worked out here from the model's ratings alone: the Upcoming opponent strength block, the mean of the next 5 opponents' fitted xG margins against the league's average club, whoever plays them, and its rank among the competition's clubs.
The model's output, for matches nobody has played yet: projected xG and xGA, the chances of a win, a draw and a loss, and xPts.
Projected xG is what the model expects a side to create in a match still to come. It is not the xG on the Results page, which measures the chances a side actually had.
xPts is what those three chances are worth in points: 3 times the chance of a win plus the chance of a draw, so 3 is the most a single fixture can be worth.
The difficulty band runs from 1, the most favourable fixture, to 5, the least favourable — so the lower a run's difficulty, the kinder the run.