What AC Horsens have left to play in Superliga (Denmark) 2026/2027, soonest first. Open a match for the projection behind it and the prices standing against it.
Fixture outlook
5 matches ahead in Superliga (Denmark)
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
What the fixtures say
The run of 5 matches ahead of AC Horsens in Superliga (Denmark) rates 2.7 of 5 for difficulty, which the scale calls Balanced. 1 of them rates easier than balanced, and nothing in the run rates harder. The model expects 1.32 projected xG a match from them and 4.5 of the 9 points the priced fixtures could return. The hardest of them is Silkeborg IF away, banded 3 of 5 — Balanced, against an attack rated 28/99 and a defence rated 40/99. Worth reading those figures against: the model has not priced 2 of these 5 matches; the fit behind at least one of these fixtures is drawn from a thin sample of played matches.
The run at a glance
Sønderjyske Fodbold home Sun 25/10
Projected xG 1.54 – 1.06 AC Horsens win 47%
Silkeborg IF away Sun 11/10
Projected xG 1.11 – 1.25 AC Horsens win 30%
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Open the match page for Silkeborg IF
Sun 11/10 Away Silkeborg IF Superliga (Denmark)
3 Balanced Opponent: attack 28/99, defence 40/99Projected xG 1.11 – 1.25 Projected xPts 1.23- Silkeborg IF
- 37%
- Draw
- 33%
- AC Horsens
- 30%
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Open the match page for Randers FC
Sun 18/10 Home Randers FC Superliga (Denmark)
3 Balanced Opponent: attack 29/99, defence 43/99Projected xG 1.31 – 1.06 Projected xPts 1.53- AC Horsens
- 40%
- Draw
- 32%
- Randers FC
- 27%
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Open the match page for Sønderjyske Fodbold
Sun 25/10 Home Sønderjyske Fodbold Superliga (Denmark)
2 Favourable Opponent: attack 29/99, defence 13/99Projected xG 1.54 – 1.06 Projected xPts 1.71- AC Horsens
- 47%
- Draw
- 30%
- Sønderjyske Fodbold
- 23%
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Open the match page for Viborg FF
Sun 01/11 Away Viborg FF Superliga (Denmark)
Not priced yet, so there is no band for it Opponent: attack 58/99, defence 61/99 -
Open the match page for AGF
Sun 08/11 Away AGF Superliga (Denmark)
Not priced yet, so there is no band for it Opponent: attack 64/99, defence 65/99
Superliga (Denmark) publishes only its next few rounds, so the list stops here. The rest of the season is added as the league schedules it.
After the regular season Superliga (Denmark) splits into groups, and those fixtures are set once the table decides who is in which.
The band is how hard the model rates each match, from 1 (easiest) to 5 (hardest). Opponent attack and defence use the same 1–99 scale as Team Strength, where 50 is the average side in Superliga (Denmark).
Fixture difficulty in Superliga (Denmark)
Reads each matchup for AC Horsens: the band is cut from the model's chances of AC Horsens winning and losing the match, so AC Horsens's own strength and home advantage are in it.
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
Upcoming opponent strength
number 12 hardest of 12 in Superliga (Denmark)
−0.14 xG vs league average
Over 5 upcoming league fixtures
Reads the opponents alone, whoever plays them: each one's fitted xG margin against Superliga (Denmark)'s average club, with no venue and nothing of AC Horsens's own strength in it.
Opponents behind the figure
Upcoming
−0.14 xG vs league average · over 5 fixtures · number 12 hardest of 12
- Silkeborg IF Away −0.30
- Randers FC Home −0.27
- Sønderjyske Fodbold Home −0.51
- Viborg FF Away +0.16
- AGF Away +0.25
About these numbers
What is published, what is worked out, and what is the model's
Published by the fixtures feed and stored as it arrives: the kickoff time, the two clubs, the competition, and whether a match is still scheduled.
Worked out here from stored figures: each opponent's attack and defence on a 1–99 scale, where 50 is the average side in Superliga (Denmark) and a higher score is a stronger side at both ends; the difficulty band, cut from the model's chances of winning and losing each fixture; and everything the outlook, the strip and the fixture difficulty block add up from the rows — the run's mean band, its averages and totals, the counts they were taken over, the placings and the competition's average.
Worked out here from the model's ratings alone: the Upcoming opponent strength block, the mean of the next 5 opponents' fitted xG margins against the league's average club, whoever plays them, and its rank among the competition's clubs.
The model's output, for matches nobody has played yet: projected xG and xGA, the chances of a win, a draw and a loss, and xPts.
Projected xG is what the model expects a side to create in a match still to come. It is not the xG on the Results page, which measures the chances a side actually had.
xPts is what those three chances are worth in points: 3 times the chance of a win plus the chance of a draw, so 3 is the most a single fixture can be worth.
The difficulty band runs from 1, the most favourable fixture, to 5, the least favourable — so the lower a run's difficulty, the kinder the run.