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Czech First League finishing: goals vs xG 2026/2027

The Czech First League players whose non-penalty goals have run furthest from the chances behind them, either way. Penalties come out of both halves: a penalty is awarded rather than created, and it is a separate skill.

Wiktor Nowak is furthest above his chances, 2.30 ahead of them: 5 non-penalty goals from 2.70 npxG. Danijel Šturm is furthest below, 2.03 short: 1 non-penalty goal from 3.03 npxG.

8 players on the two lists

Most above xG

Czech First League finishing: goals vs xG 2026/2027: Most above xG
# Player Club Min Shots npG npxG npG − npxG Per shot
1 Wiktor Nowak SK Slavia Praha 621 17 5 2.70 +2.30 +0.14
2 John Mercado AC Sparta Praha 703 18 4 2.37 +1.63 +0.09
3 Daniel Vašulín FC Zbrojovka Brno 734 19 4 3.00 +1.00 +0.05

Most below xG

Czech First League finishing: goals vs xG 2026/2027: Most below xG
# Player Club Min Shots npG npxG npG − npxG Per shot
1 Danijel Šturm SK Slavia Praha 582 15 1 3.03 −2.03 −0.14
2 Abdoull Tanko FK Pardubice 472 11 1 2.62 −1.62 −0.15
3 Vit Skrkon Baník Ostrava 469 15 1 2.21 −1.21 −0.08
4 Václav Jurečka Baník Ostrava 462 7 1 2.15 −1.15 −0.16
5 Jonatan Braut Brunes AC Sparta Praha 589 20 1 2.14 −1.14 −0.06

Over a season, most finishing gaps of this size shrink. Shot quality, shot selection and finishing skill all move this number; so does chance.

About these figures What each column counts, and which feed it was counted from. Show
Min
Minutes played.
Shots
Shots he has taken in this competition this season.
npG
Goals with penalties taken out.
npxG
Expected goals with penalties taken out.
npG − npxG
Non-penalty goals less non-penalty xG.
Per shot
npG − npxG divided by the shots he took.

A player is listed once the median Czech First League club has played 6 matches, with at least 450 minutes and 2.0 non-penalty xG, and only where his non-penalty goals are 1.0 or more from his non-penalty xG — the 10 furthest each way. Every count is summed over the matches we hold per-player figures for, and penalties are taken out of both halves on the shot feed's flag.

Learn how xgEdge calculates these figures →