xgEdge

Hibernian's recorded results for 2026/2027, newest first, with the available xG behind each score. Compare outcomes with the chances created and conceded, then open a match for more detail.

Showing 3 of 3 matching results

7 played this season

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Results

Wins – draws – losses (W–D–L)
2 wins, 0 draws, 1 loss

6 pts 5–4 goals +1 GD

Chances

Provider xG / xGA
5.88 – 5.32
1.96 – 1.77 per match
xGD
+0.56
+0.19 per match
xG record
1 with the chances, 0 with even chances, 2 against them

Small sample: 3 matches.

Comparable xG: 3 of 3 completed results.

Points vs xPts Model

6 pts 4.6 xPts

+1.4 vs xPts

Small sample: 3 matches.

Matched xPts: 3 of 3 selected results.

Model · How xPts works →

Match points use 3 for a win, 1 for a draw and 0 for a loss, before deductions or sanctions.

Points vs xPts uses only matches with available xPts on both sides of the comparison.

What the results say

Season · Scottish Premiership · Away

Hibernian's winning record runs ahead of the chances they created and conceded. They out-created the opponent in 1 of 3 matches, for +0.56 xG difference overall on 5.88–5.32. Their points total of 6 sits 1.4 above the model's 4.6 xPts, so the results have clearly outrun the chances.

Points minus xPts, match by match

Over these 3 results Hibernian are 1.44 points above their xPts. The gap was widest at +2.34, against Dundee FC on Sun 30/08.

Points
6
xPts
4.56
Gap
+1.44
Sun 09/08 Sun 30/08 Sun 06/09 -1 0 +1 +2 +3 +1.84 +2.34 +1.44 +1.84 +0.50 -0.90 Running gap points − xPts Each match points − xPts
Hibernian: Points vs xPts, the gap after every selected result
Date Opponent Points xPts Match gap Running gap
Sun 09/08 Rangers 3 1.16 +1.84 +1.84
Sun 30/08 Dundee FC 3 2.50 +0.50 +2.34
Sun 06/09 St. Johnstone 0 0.90 -0.90 +1.44

Scores and xG

Hibernian first

  • Away Scottish Premiership Loss backed by the chances

    xG 1.72

    xGA 2.49

    xGD -0.77

    1:2 Loss
    Match analysis →
    Why this label · St. Johnstone, Sun 06/09

    The team lost and recorded less xG than its opponent. The direction of the result aligns with the chance difference.

    An xGD of at least +0.25 is positive; at most −0.25 is negative; between them is approximately even. The band uses unrounded figures and is an editorial guide, not a statistical confidence threshold. The chip on each result reads one of three ways: backed by the chances, with even chances, or against them. Counted over the selection, those three are the xG record on the Chances card — 5–1–0 reads as five results with the chances, one even and none against them.

    Points
    0
    Post-match model xPts
    0.89
    Points minus xPts
    -0.89

    xPts is our post-match model's 3 × win probability + draw probability using the match's provider xG, not a pre-match forecast.

    Learn how xG and xPts are calculated →
  • Away Scottish Premiership Win backed by the chances

    xG 2.42

    xGA 0.78

    xGD +1.64

    2:1 Win
    Match analysis →
    Why this label · Dundee FC, Sun 30/08

    The team won and had a positive xG difference. The chances support the direction of the result, without making a judgment about fairness.

    An xGD of at least +0.25 is positive; at most −0.25 is negative; between them is approximately even. The band uses unrounded figures and is an editorial guide, not a statistical confidence threshold. The chip on each result reads one of three ways: backed by the chances, with even chances, or against them. Counted over the selection, those three are the xG record on the Chances card — 5–1–0 reads as five results with the chances, one even and none against them.

    Points
    3
    Post-match model xPts
    2.51
    Points minus xPts
    +0.49

    xPts is our post-match model's 3 × win probability + draw probability using the match's provider xG, not a pre-match forecast.

    Learn how xG and xPts are calculated →
  • Away Scottish Premiership Win against the chances

    xG 1.74

    xGA 2.05

    xGD -0.31

    2:1 Win
    Match analysis →
    Why this label · Rangers, Sun 09/08

    The team won despite recording less xG than its opponent. That contrast does not make the win impossible or establish why it happened.

    An xGD of at least +0.25 is positive; at most −0.25 is negative; between them is approximately even. The band uses unrounded figures and is an editorial guide, not a statistical confidence threshold. The chip on each result reads one of three ways: backed by the chances, with even chances, or against them. Counted over the selection, those three are the xG record on the Chances card — 5–1–0 reads as five results with the chances, one even and none against them.

    Points
    3
    Post-match model xPts
    1.16
    Points minus xPts
    +1.84

    xPts is our post-match model's 3 × win probability + draw probability using the match's provider xG, not a pre-match forecast.

    Learn how xG and xPts are calculated →

Reading these results

xG is the provider's estimate of chances created; xGA is the opponent's xG. xGD is the difference. Labels compare the recorded outcome with those chances; they are interpretations, not judgments about fairness.

xPts is our post-match model's 3 × win probability + draw probability using the match's provider xG, not a pre-match forecast.

How each figure on this page is read

Every xG bar is drawn on one fixed scale: full width is 7.20 xG, the same on every card and in every window, so two cards can be compared by eye. A rarer match above that is capped with a hatched end, and the figure beside the bar still gives its value.

An xGD of at least +0.25 is positive; at most −0.25 is negative; between them is approximately even. The band uses unrounded figures and is an editorial guide, not a statistical confidence threshold. The chip on each result reads one of three ways: backed by the chances, with even chances, or against them. Counted over the selection, those three are the xG record on the Chances card — 5–1–0 reads as five results with the chances, one even and none against them.

Goal difference minus xGD says how far a scoreline finished from the chances behind it: a 4:2 won off level chances ran nearly two goals ahead of them. The two callouts under the list name the match that ran furthest each way, and a direction with no result a full goal clear of the chances gets no card rather than a card built from a rounding.

Windows count back from the most recent recorded match, and only matches attached to this club record are included. Home and away mean the provider-designated side, not a verified physical venue. Scores describe recorded play, not shootout advancement. Unverified periods receive no chance comparison.

How the model works →