xgEdge

Player

Dara O'Shea

Defender Ipswich Town → Premier League · 2026/2027

Goals

0

from 0.07 xG

Assists

0

from 0.25 xA

xGI

0.32

0.06 per 90

Minutes

450

5 appearances

A per-90 figure needs 270 minutes — three full matches — so below that it is left off.

What Dara O'Shea's numbers say

Dara O'Shea has 0 goals from 0.07 expected goals, a gap of −0.07 that is in line with expected. He has 0.25 expected assists against 0 assists, roughly as many as the chances he made were worth. Across 450 minutes, his 0.32 expected goal involvement comes to 0.06 per 90.

Actual vs expected

Premier League · 2026/2027

Finishing

Goals 0
xG 0.07
Goals − xG
−0.07
Shots
1
xG/shot
0.07
Conversion
0.0%

Creativity

Assists 0
xA 0.25
Assists − xA
−0.25
Key passes
6
Big chances created
0

A gap inside 1.50 either way is left uncoloured: over one player's season that is the width of the sample rather than a distance from the chances.

Where he ranks in Premier League · 2026/2027

Metric Value Rank
Season totals
Goals 0 #49 of 363
xG 0.07 #212 of 274
xA 0.25 #119 of 363
xGI 0.32 #177 of 274
Shots 1 #129 of 363
Per 90

Per-90 ranks include players with at least 450 minutes. Season totals rank everyone who has appeared.

At Ipswich Town · 2026/2027

Ranked among the 18 players who have appeared for Ipswich Town.

  1. #8 xG 0.07
  2. #6 xA 0.25
  3. #9 xGI 0.32
  4. #5 Goals 0

Summed from the per-match feed, as the squad table is. The band's expected goals are this site's own shot-by-shot figure, so the two can differ.

View Ipswich Town squad stats →

Recent form

Counted over his appearances, not his club's matches · Premier League 2026/2027

Goals
0
xG
0.07
Assists
0
xA
0.25
xGI
0.32
xGI/90
0.06
Shots/90
0.20

Over his last 5 appearances · 5 started · 450 minutes

Chances, match by match

Every match he played · Premier League 2026/2027 · xG from this site's shot-by-shot model, as in the band

Over these 5 matches · xG 0.07 · xA 0.25 · xGI 0.32 · Goals 0 · Assists 0

Sat 22/08 · vs Sunderland, Home, W 2–1 · 90 min · xG 0.00 · xA 0.15 · xGI 0.15 · Goals 0 · Assists 0 Sun 30/08 · vs Manchester United, Away, L 2–5 · 90 min · xG 0.07 · xA 0.01 · xGI 0.08 · Goals 0 · Assists 0 Fri 04/09 · vs Liverpool, Home, L 0–2 · 90 min · xG 0.00 · xA 0.01 · xGI 0.01 · Goals 0 · Assists 0 Sat 12/09 · vs Crystal Palace, Away, W 3–2 · 90 min · xG 0.00 · xA 0.08 · xGI 0.08 · Goals 0 · Assists 0 Sat 19/09 · vs Everton, Away, L 0–1 · 90 min · xG 0.00 · xA 0.00 · xGI 0.00 · Goals 0 · Assists 0

Shot map

Shots placed in Premier League, 2026/2027

Shots
1
Goals
0
xG
0.07
xG/shot
0.07
23' attempt · 2 m · 0.07 xG

One dot per shot, placed where it was taken, sized by what the chance was worth. Filled dots are goals. Per-shot data exists for 18 competitions.

What the transfer engine says

next 5 rounds · price ceiling 4.0m
Fantasy Premier League Gameweek 6
Sell Evidence coverage: partial (3 of 4)

His money buys more football elsewhere.

Projected 3.4 Best at price Bobby Thomas 4.42 projected

Bobby Thomas, the best defender at 4.0m or less, is worth 13.60 over the next 5 rounds against his 10.86 — 2.74 more. That is a move the transfer engine would make.

Behind on the round ahead: 3.43 against 4.42.
Behind on the fixture run: 3.2 against 3.0.
Behind on the underlying rate: 0.06 against 0.16.
Every comparison, not only the cited ones
Ground Him Bobby Thomas
the round ahead 3.43 4.42
the chance of starting 92% 92%
the fixture run 3.2 3.0
the underlying rate 0.06 0.16
value for the price 2.72 3.40
What is on record about him
Minutes behind him 450 against the 900 this model wants
Fixtures modelled in the rounds ahead 5 of 5
Expected on the pitch 92% against 70%
Nothing the model cannot read —

Evidence coverage is how much of what this model needs is on record for him, counted over the four checks above. It is a reading of the evidence rather than a claim about whether the verdict is right, and nothing above it is multiplied by it.

Where the lines are

Buy and sell are named only where the margin clears 0.50 of the weighted score over 5 rounds. Inside it this page says hold, which is the same margin the transfer engine treats as a tie on your own squad page — a recommendation that turned on a tenth of a point here would contradict the advice two clicks away.

The captain's armband is worth it where his projection for the round ahead is within 0.50 of the best in the game. That is the captain page's own tie margin, and the comparison is against the whole board rather than against a squad this page cannot see.

The comparison is against the best player on the board at his position costing no more than he does today. What the game would pay for a player whose price has risen is less, so this is an estimate of a purchase rather than of a sale.

Projected points

3.4

Expected minutes

83 92% to start

Chance of a goal

5%

Chance of an assist

6%

Clean sheet

21%
Price 4.0m Owned by 2.7% Availability Available Compare Dara O'Shea against another player →

The price, the ownership and the availability are Fantasy Premier League's own. The projection is this site's: the minutes from his recent rounds, the chance of a goal or an assist from his rates against the expected goals fitted for his next fixture, and the clean sheet from the whole distribution of the scoreline rather than from an average.

Career

Every season

Every season and competition on record — not only the season above.

2026/2027 This page Ipswich Town Apps5 Goals0 Assists0 xGI0.32

League Premier League

Minutes
450
xG
0.07
xA
0.25

Expected goals and assists are published for Premier League. A dash is a competition that publishes neither, not a season without chances.

Full stats

2026/2027 · Premier League

A dash is a figure the provider did not send; a nought is one it measured at nought.

Attacking

Goals
0
xG
0.07
npxG
0.07
Non-penalty goals
0
NP goals − npxG
−0.07
Penalty goals
0
Shots
1
Shots on target
0
Shot accuracy
0.0%
Big chances missed
0
Conversion
0.0%
xG/shot
0.07

From the provider's season line, as fetched on 3 September 2026. Goals, npxG, Shots, and Shots on target: summed from the per-match feed, this competition only. xG: summed from this site's shot-by-shot model. Non-penalty goals, NP goals − npxG, Shot accuracy, Conversion, and xG/shot: calculated here from the figures beside them.

Creativity

Assists
0
xA
0.25
Assists − xA
−0.25
Key passes
6
Big chances created
0
Accurate crosses
1
Cross accuracy
50.0%

From the provider's season line, as fetched on 3 September 2026. Assists, xA, Key passes, and Big chances created: summed from the per-match feed, this competition only. Assists − xA: calculated here from the figures beside them.

Possession

Touches
320
Passes
68
Pass accuracy
76.5%
Accurate final-third passes
0
Accurate own-half passes
0
Accurate opposition-half passes
0
Successful dribbles
0
Dribble success
0.0%

From the provider's season line, as fetched on 3 September 2026. Touches: summed from the per-match feed, this competition only.

Defending

Tackles
2
Interceptions
2
Ground duels won
9
Ground duel success
56.3%
Aerial duels won
5
Aerial duel success
—
Total duels won
14

From the provider's season line, as fetched on 3 September 2026.

Discipline

Yellow cards
0
Red cards
0
Direct red cards
0
Penalties conceded
0
Penalties won
0
Penalties taken
0

From the provider's season line, as fetched on 3 September 2026.

Other measured

8 figures
Appearances
5
Starts
5
Minutes
450
Goals + assists
0
Shots off target
1
Accurate passes
52
Inaccurate passes
16
Duel success
—

Everything else the provider's season line carries, under its own name, as fetched on 3 September 2026. Appearances, Starts, Minutes, and Shots off target: summed from the per-match feed, this competition only. Goals + assists: calculated here from the figures beside them.

About the data

Where every figure on this page came from, and how every figure calculated here was calculated.

Three sources

The provider's season line
One record per player per competition-season, refreshed only when it is bought again, so it can stand a few rounds behind the matches. The source of the rating, duel, dribble and pass figures in Full stats, which nothing else carries, and of the counts in a competition-season the per-match feed holds no match of his in. Full stats prints the day it was fetched.
The provider's per-match feed
One record per player per match, kept current for 18 competitions, each from the season its coverage began. The source of xA, npxG and touches, of xG where there is no shot feed, and of appearances, starts, minutes, goals, assists, shots, shots on target, key passes and big chances created wherever it holds a match he played. Summed over one competition-season at a time.
This site's shot-by-shot model
An xG value for every shot, for the same competitions. The source of xG wherever it exists, and of the shot map.

Which xG

Where a competition has the shot feed, xG is this site's sum over his shots; otherwise it is the provider's per-match figure. The two are slightly different definitions of expected goals, so they are never mixed inside one competition-season.

On this page, xG is this site's shot-by-shot figure — Premier League has the shot feed.

Which counts

Appearances, starts, minutes, goals, assists, shots, shots on target, key passes and big chances created are summed from the per-match feed over that competition's fixtures wherever it holds a match he played in that competition-season, and are the provider's season line only where it holds none. One source for all nine together, chosen once per competition-season rather than figure by figure, so a count is never set against an expected figure summed on a different day.

On this page, the counts are summed from the per-match feed — it holds his Premier League matches this season. The season line is read only for the figures in Full stats that no other feed carries.

Rules

A per-90 figure about him needs 270 minutes — three full matches. A per-90 league rank needs 450 minutes, because a rank sets him against everybody else in the competition and a short run at the top of a table displaces a player with a whole season behind him.

A dash is a figure nobody measured; a nought is a figure measured at nought. A sum over no rows is a dash, and a division by nothing is a dash rather than zero.

Every section above Every season counts one competition in one season — Premier League 2026/2027 — and only the matches he played. Every season counts his whole career, every competition. No figure is summed across competitions.

Formulas

xG
The sum of this site's per-shot xG over his shots in this competition-season where it has the shot feed; otherwise the sum of the provider's per-match xG.
xA
The sum of the provider's per-match xA over his matches in this competition-season.
xGI
xG + xA. A dash unless both exist.
Goals − xG
Goals − xG, signed.
Assists − xA
Assists − xA, signed.
Per 90
Figure × 90 ÷ minutes. A dash below the per-90 floor.
xG/shot
xG ÷ shots. A dash with no shots.
Conversion
Goals × 100 ÷ shots. A dash with no shots.
Shot accuracy
Shots on target × 100 ÷ shots. A dash with no shots.
npxG
The sum of the provider's per-match non-penalty xG. A dash for the season if any match in it lacks the figure.
Non-penalty goals
Goals − penalty goals.
NP goals − npxG
(Goals − penalty goals) − npxG, signed.
Touches
The sum of the provider's per-match touches. A dash for the season if any match in it lacks the figure.
Map xG/shot
The xG of the shots drawn on the map ÷ the number drawn. Shots without coordinates are left out of both.
Ranks
Highest first; tied players share the higher place and the next is skipped — 1, 2, 2, 4. A player with no figure for a metric is left out of its ranking rather than placed last.

How the site's expected-goals model works