xgEdge

What Newcastle United have left to play in Premier League 2026/2027, soonest first. Open a match for the projection behind it and the prices standing against it.

Fixture outlook

33 matches ahead in Premier League

Run difficulty 3.7 of 5 Difficult
Projected xG / match 1.22
Projected xGA / match 1.70
Projected xPts 34.1 / 99

Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.

What the fixtures say

The run of 33 matches ahead of Newcastle United in Premier League rates 3.7 of 5 for difficulty, which the scale calls Difficult. 20 of them rate harder than balanced, and nothing in the run rates easier. The model expects 1.22 projected xG a match from them and 34.1 of the 99 points the priced fixtures could return. The hardest of them is Manchester United away, banded 5 of 5 — Very difficult, against an attack rated 82/99 and a defence rated 69/99. Worth reading those figures against: the fit behind at least one of these fixtures is drawn from a thin sample of played matches.

The run at a glance

One cell per fixture in the run, soonest first, with its difficulty band under the opponent: 1 is the most favourable and 5 the least. An empty slot is a fixture with no band, and the cell says why.

The first 10 of the 33 matches in this run. The list below carries every one of them.

Kindest fixture

Aston Villa home Sat 17/10

3 Balanced Opponent: attack 32/99, defence 33/99

Projected xG 1.47 – 1.36 Newcastle United win 38%

Toughest fixture

Manchester United away Thu 07/01

5 Very difficult Opponent: attack 82/99, defence 69/99

Projected xG 1.01 – 2.20 Newcastle United win 13%

  • Open the match page for Coventry City

    Mon 12/10 Away Coventry City Premier League

    4 Difficult Opponent: attack 31/99, defence 40/99
    Projected xG 1.17 – 1.63 Projected xPts 1.03
  • Open the match page for Aston Villa

    Sat 17/10 Home Aston Villa Premier League

    3 Balanced Opponent: attack 32/99, defence 33/99
    Projected xG 1.47 – 1.36 Projected xPts 1.43
  • Open the match page for Crystal Palace

    Sun 25/10 Away Crystal Palace Premier League

    4 Difficult Opponent: attack 29/99, defence 43/99
    Projected xG 1.16 – 1.60 Projected xPts 1.03
  • Open the match page for Everton

    Sat 31/10 Home Everton Premier League

    3 Balanced Opponent: attack 49/99, defence 44/99
    Projected xG 1.39 – 1.51 Projected xPts 1.27
  • Open the match page for Fulham

    Sat 07/11 Away Fulham Premier League

    4 Difficult Opponent: attack 55/99, defence 41/99
    Projected xG 1.16 – 1.88 Projected xPts 0.88
  • Open the match page for Arsenal

    Sat 21/11 Home Arsenal Premier League

    4 Difficult Opponent: attack 54/99, defence 91/99
    Projected xG 0.95 – 1.55 Projected xPts 0.91
  • Open the match page for Brighton & Hove Albion

    Sun 29/11 Away Brighton & Hove Albion Premier League

    4 Difficult Opponent: attack 79/99, defence 47/99
    Projected xG 1.13 – 2.16 Projected xPts 0.72
  • Open the match page for Manchester United

    Wed 02/12 Home Manchester United Premier League

    4 Difficult Opponent: attack 82/99, defence 69/99
    Projected xG 1.21 – 1.83 Projected xPts 0.94
  • Open the match page for Sunderland

    Sat 05/12 Home Sunderland Premier League

    3 Balanced Opponent: attack 54/99, defence 56/99
    Projected xG 1.31 – 1.55 Projected xPts 1.18
  • Open the match page for Ipswich Town

    Sat 12/12 Away Ipswich Town Premier League

    4 Difficult Opponent: attack 50/99, defence 31/99
    Projected xG 1.23 – 1.83 Projected xPts 0.95
  • Open the match page for Brentford

    Sat 19/12 Away Brentford Premier League

    4 Difficult Opponent: attack 59/99, defence 41/99
    Projected xG 1.16 – 1.92 Projected xPts 0.86
  • Open the match page for Manchester City

    Sat 26/12 Home Manchester City Premier League

    4 Difficult Opponent: attack 82/99, defence 56/99
    Projected xG 1.30 – 1.82 Projected xPts 1.01
  • Open the match page for Nottingham Forest

    Wed 30/12 Home Nottingham Forest Premier League

    3 Balanced Opponent: attack 44/99, defence 53/99
    Projected xG 1.33 – 1.46 Projected xPts 1.25
  • Open the match page for Chelsea

    Sun 03/01 Away Chelsea Premier League

    4 Difficult Opponent: attack 52/99, defence 48/99
    Projected xG 1.13 – 1.84 Projected xPts 0.87
  • Open the match page for Manchester United

    Thu 07/01 Away Manchester United Premier League

    5 Very difficult Opponent: attack 82/99, defence 69/99
    Projected xG 1.01 – 2.20 Projected xPts 0.62
  • Open the match page for Fulham

    Sat 16/01 Home Fulham Premier League

    3 Balanced Opponent: attack 55/99, defence 41/99
    Projected xG 1.41 – 1.56 Projected xPts 1.25
  • Open the match page for Arsenal

    Sat 23/01 Away Arsenal Premier League

    5 Very difficult Opponent: attack 54/99, defence 91/99
    Projected xG 0.79 – 1.87 Projected xPts 0.62
  • Open the match page for Brighton & Hove Albion

    Sat 30/01 Home Brighton & Hove Albion Premier League

    3 Balanced Opponent: attack 79/99, defence 47/99
    Projected xG 1.37 – 1.79 Projected xPts 1.07
  • Open the match page for Everton

    Sat 06/02 Away Everton Premier League

    4 Difficult Opponent: attack 49/99, defence 44/99
    Projected xG 1.15 – 1.82 Projected xPts 0.90
  • Open the match page for Chelsea

    Wed 10/02 Home Chelsea Premier League

    3 Balanced Opponent: attack 52/99, defence 48/99
    Projected xG 1.36 – 1.52 Projected xPts 1.24
  • Open the match page for Manchester City

    Sat 20/02 Away Manchester City Premier League

    4 Difficult Opponent: attack 82/99, defence 56/99
    Projected xG 1.08 – 2.20 Projected xPts 0.67
  • Open the match page for Brentford

    Sat 27/02 Home Brentford Premier League

    3 Balanced Opponent: attack 59/99, defence 41/99
    Projected xG 1.41 – 1.59 Projected xPts 1.23
  • Open the match page for Nottingham Forest

    Wed 03/03 Away Nottingham Forest Premier League

    4 Difficult Opponent: attack 44/99, defence 53/99
    Projected xG 1.10 – 1.76 Projected xPts 0.90
  • Open the match page for Bournemouth

    Sat 13/03 Away Bournemouth Premier League

    4 Difficult Opponent: attack 54/99, defence 61/99
    Projected xG 1.06 – 1.87 Projected xPts 0.81
  • Open the match page for Leeds United

    Sat 20/03 Home Leeds United Premier League

    3 Balanced Opponent: attack 37/99, defence 48/99
    Projected xG 1.36 – 1.40 Projected xPts 1.32
  • Open the match page for Liverpool

    Sat 10/04 Away Liverpool Premier League

    4 Difficult Opponent: attack 56/99, defence 67/99
    Projected xG 1.02 – 1.89 Projected xPts 0.77
  • Open the match page for Tottenham Hotspur

    Sat 17/04 Home Tottenham Hotspur Premier League

    3 Balanced Opponent: attack 28/99, defence 51/99
    Projected xG 1.34 – 1.31 Projected xPts 1.37
  • Open the match page for Ipswich Town

    Sat 24/04 Home Ipswich Town Premier League

    3 Balanced Opponent: attack 50/99, defence 31/99
    Projected xG 1.48 – 1.51 Projected xPts 1.34
  • Open the match page for Sunderland

    Sat 01/05 Away Sunderland Premier League

    4 Difficult Opponent: attack 54/99, defence 56/99
    Projected xG 1.08 – 1.87 Projected xPts 0.83
  • Open the match page for Coventry City

    Sat 08/05 Home Coventry City Premier League

    3 Balanced Opponent: attack 31/99, defence 40/99
    Projected xG 1.42 – 1.35 Projected xPts 1.40
  • Open the match page for Aston Villa

    Sat 15/05 Away Aston Villa Premier League

    4 Difficult Opponent: attack 32/99, defence 33/99
    Projected xG 1.21 – 1.64 Projected xPts 1.05
  • Open the match page for Crystal Palace

    Sun 23/05 Home Crystal Palace Premier League

    3 Balanced Opponent: attack 29/99, defence 43/99
    Projected xG 1.39 – 1.33 Projected xPts 1.40
  • Open the match page for Hull City

    Sun 30/05 Away Hull City Premier League

    4 Difficult Opponent: attack 32/99, defence 51/99
    Projected xG 1.11 – 1.63 Projected xPts 0.98

The band is how hard the model rates each match, from 1 (easiest) to 5 (hardest). Opponent attack and defence use the same 1–99 scale as Team Strength, where 50 is the average side in Premier League.

Fixture difficulty in Premier League

Reads each matchup for Newcastle United: the band is cut from the model's chances of Newcastle United winning and losing the match, so Newcastle United's own strength and home advantage are in it.

3.7 Newcastle United's run 3.0 the competition's average

Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.

Upcoming opponent strength

number 19 hardest of 20 in Premier League

−0.15 xG vs league average

Over 5 upcoming league fixtures

Reads the opponents alone, whoever plays them: each one's fitted xG margin against Premier League's average club, with no venue and nothing of Newcastle United's own strength in it.

Opponents behind the figure

Upcoming

−0.15 xG vs league average · over 5 fixtures · number 19 hardest of 20

  1. Coventry City Away −0.22
  2. Aston Villa Home −0.26
  3. Crystal Palace Away −0.22
  4. Everton Home −0.05
  5. Fulham Away −0.02

League schedule strength → How this is calculated →

About these numbers

What is published, what is worked out, and what is the model's

Published by the fixtures feed and stored as it arrives: the kickoff time, the two clubs, the competition, and whether a match is still scheduled.

Worked out here from stored figures: each opponent's attack and defence on a 1–99 scale, where 50 is the average side in Premier League and a higher score is a stronger side at both ends; the difficulty band, cut from the model's chances of winning and losing each fixture; and everything the outlook, the strip and the fixture difficulty block add up from the rows — the run's mean band, its averages and totals, the counts they were taken over, the placings and the competition's average.

Worked out here from the model's ratings alone: the Upcoming opponent strength block, the mean of the next 5 opponents' fitted xG margins against the league's average club, whoever plays them, and its rank among the competition's clubs.

The model's output, for matches nobody has played yet: projected xG and xGA, the chances of a win, a draw and a loss, and xPts.

Projected xG is what the model expects a side to create in a match still to come. It is not the xG on the Results page, which measures the chances a side actually had.

xPts is what those three chances are worth in points: 3 times the chance of a win plus the chance of a draw, so 3 is the most a single fixture can be worth.

The difficulty band runs from 1, the most favourable fixture, to 5, the least favourable — so the lower a run's difficulty, the kinder the run.

How the model and every figure here are made →

How the model works →