What AEK Larnaca have left to play in Cypriot First Division 2026/2027, soonest first. Open a match for the projection behind it and the prices standing against it.
Fixture outlook
4 matches ahead in Cypriot First Division
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
What the fixtures say
The run of 4 matches ahead of AEK Larnaca in Cypriot First Division rates 3.3 of 5 for difficulty, which the scale calls Balanced. 1 of them rates easier than balanced, and 2 of them rate harder than balanced. The model expects 1.33 projected xG a match from them and 5.1 of the 12 points the priced fixtures could return. The hardest of them is Omonia Nicosia at home, banded 4 of 5 — Difficult, against an attack rated 87/99 and a defence rated 76/99.
The run at a glance
Omonia Aradippou home Mon 12/10
Projected xG 1.68 – 1.23 AEK Larnaca win 47%
Omonia Nicosia home Fri 23/10
Projected xG 1.14 – 1.72 AEK Larnaca win 22%
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Open the match page for Omonia Aradippou
Mon 12/10 Home Omonia Aradippou Cypriot First Division
2 Favourable Opponent: attack 50/99, defence 38/99Projected xG 1.68 – 1.23 Projected xPts 1.68- AEK Larnaca
- 47%
- Draw
- 28%
- Omonia Aradippou
- 25%
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Open the match page for Aris Limassol
Fri 16/10 Away Aris Limassol Cypriot First Division
4 Difficult Opponent: attack 61/99, defence 68/99Projected xG 1.11 – 1.55 Projected xPts 1.03- Aris Limassol
- 46%
- Draw
- 30%
- AEK Larnaca
- 24%
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Open the match page for Omonia Nicosia
Fri 23/10 Home Omonia Nicosia Cypriot First Division
4 Difficult Opponent: attack 87/99, defence 76/99Projected xG 1.14 – 1.72 Projected xPts 0.95- AEK Larnaca
- 22%
- Draw
- 28%
- Omonia Nicosia
- 50%
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Open the match page for Enosis Neon Ypsona FC
Fri 30/10 Away Enosis Neon Ypsona FC Cypriot First Division
3 Balanced Opponent: attack 34/99, defence 45/99Projected xG 1.38 – 1.22 Projected xPts 1.47- Enosis Neon Ypsona FC
- 30%
- Draw
- 31%
- AEK Larnaca
- 39%
Cypriot First Division publishes only its next few rounds, so the list stops here. The rest of the season is added as the league schedules it.
After the regular season Cypriot First Division splits into groups, and those fixtures are set once the table decides who is in which.
The band is how hard the model rates each match, from 1 (easiest) to 5 (hardest). Opponent attack and defence use the same 1–99 scale as Team Strength, where 50 is the average side in Cypriot First Division.
Fixture difficulty in Cypriot First Division
Reads each matchup for AEK Larnaca: the band is cut from the model's chances of AEK Larnaca winning and losing the match, so AEK Larnaca's own strength and home advantage are in it.
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
Next 4 opponents
+0.20 xG vs league average
League rank unavailable. Only 4 upcoming league fixtures are currently scheduled.
Reads the opponents alone, whoever plays them: each one's fitted xG margin against Cypriot First Division's average club, with no venue and nothing of AEK Larnaca's own strength in it.
Opponents behind the figure
Next 4
+0.20 xG vs league average · over 4 fixtures
- Omonia Aradippou Home −0.13
- Aris Limassol Away +0.33
- Omonia Nicosia Home +0.86
- Enosis Neon Ypsona FC Away −0.24
About these numbers
What is published, what is worked out, and what is the model's
Published by the fixtures feed and stored as it arrives: the kickoff time, the two clubs, the competition, and whether a match is still scheduled.
Worked out here from stored figures: each opponent's attack and defence on a 1–99 scale, where 50 is the average side in Cypriot First Division and a higher score is a stronger side at both ends; the difficulty band, cut from the model's chances of winning and losing each fixture; and everything the outlook, the strip and the fixture difficulty block add up from the rows — the run's mean band, its averages and totals, the counts they were taken over, the placings and the competition's average.
Worked out here from the model's ratings alone: the Upcoming opponent strength block, the mean of the next 5 opponents' fitted xG margins against the league's average club, whoever plays them, and its rank among the competition's clubs.
The model's output, for matches nobody has played yet: projected xG and xGA, the chances of a win, a draw and a loss, and xPts.
Projected xG is what the model expects a side to create in a match still to come. It is not the xG on the Results page, which measures the chances a side actually had.
xPts is what those three chances are worth in points: 3 times the chance of a win plus the chance of a draw, so 3 is the most a single fixture can be worth.
The difficulty band runs from 1, the most favourable fixture, to 5, the least favourable — so the lower a run's difficulty, the kinder the run.